ZaryaIn This Guide: Particle Beam Explosive Charge Particle Barrier Projected Barrier ULTIMATE: Graviton Surge Counters: Strong Against Weak Against Neutral With Members: Allied Synergies |
Particle Cannon (Primary Fire) Zarya's mighty Particle Cannon unleashes a short-range beam of destructive energy. Ammo: 100Fire Rate: 20 rps Damage: 75 - 150 DPS (depending on how charged up it is) Range: 15 meters Reload Time: 1.5 seconds Headshot?: no Default Hotkey: LM |
Particle Cannon (Alternate Fire) Alternatively, Zarya can lob an explosive charge to strike multiple opponents. Ammo: 100 (uses 25 per shot)Fire Rate: 1 rps Damage: 46 - 95 DPS (depending on how charged up it is) Self-Damage: Up to 50 self-damage (depending on how charged up it is) AOE Blast Radius: 2 meters Reload Time: 1.5 seconds Headshot?: no Default Hotkey: RM |
Ability with cooldown The Particle Cannon can emit a personal barrier that shields Zarya against incoming attacks, redirecting their energy to enhance her weapon's damage and the width of its beam. Cooldown: 10 secondsBarrier Strength: 200 Duration: 2 seconds Default Hotkey: Shift |
Ability with cooldown Zarya surrounds one of her teammates with an energy barrier that simultaneously absorbs fire and boosts the power of her Particle Cannon. Cooldown: 8 secondsShield Strength: 200 Range: 30 meters Duration: 2 seconds Default Hotkey: E |
ULTIMATE | Ultimate Ability Zarya launches a gravity bomb that draws in enemy combatants and deals damage while they're trapped. Duration: 4 secondsDamage: 22 Range of Surge: 8 meters Headshot?: no Default Hotkey: Q |
Attack | Defense | Tank | Support |
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HanzoIn This Guide: Storm Bow Sonic Arrow Scatter Arrow ULTIMATE: Dragonstrike Counters: Strong Against Weak Against Neutral With Members: Allied Synergies |
Main attacking weapon Hanzo nocks and fires an arrow at his target. Ammo: Infinite (no reloading)Fire Rate: Varies (max charge is 1.2 second) Damage: 29 - 125 Headshot?:YES Default Hotkey: LM Additional Key: RM will cancel a charged shot |
Ability with cooldown Hanzo launches an arrow that contains a sonar tracking device. Any enemy within its detection radius is visibly marked, making them easier for Hanzo and his allies to hunt down. Cooldown: 20 secondsDuration: 10 seconds Damage: 29 - 120 (Remember that Sonic Arrows still do damage too) Headshot?:YES Default Hotkey: Shift NOTE: Pressing the default key again will cancel the Sonic Arrow rev. |
Ability with cooldown Hanzo shoots a fragmenting arrow that ricochets off walls and objects and can strike multiple targets at once. Cooldown: 10 secondsDamage: 75 per arrow, 6 total arrows once scattered, and 375 total damage if all arrows connect. - 125 unscattered Bounces: 5 total Headshot?: no (but initial arrow can headshot, scattered shots cannot headshot) Default Hotkey: E |
ULTIMATE | Ultimate Ability Hanzo summons a Spirit Dragon which travels through the air in a line. It passes through walls in its way, devouring any enemies it encounters. Cast Time: 1.5 secondsDamage: 200+ DPS Range: 4 meter radius Headshot?: no (but initial arrow can headshot, the Dragons cannot headshot) Default Hotkey: Q |
Attack | Defense | Tank | Support |
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